![]() ![]() Lose all your equipped functions in a single fight and you’re dead. Every time you die, one of your functions that you are using becomes unavailable until you’ve reached a predetermined number of new access points. This is very important as death during combat serves up an interesting penalty. The functions can be swapped in and out only at save points which are known as access points which are set up pretty frequently as you play. Transistor’s art style and music were amazing and one of the best I’ve seen this year. ![]() The catch is that once your “turn” is over, you will not be able to use any functions (with some exceptions) until the meter fills up again. ![]() Attacking this way also makes your functions do more damage as they can cause increased combo damage. With time paused, you can move around, select functions and create combos as long as you have enough meter seen at the top of the screen. To combat that, you can stop time and set up an attack plan. You can attack normally much like in Bastion however the enemies are a lot more reactive and can attack you without much trouble. Transistor looks real time but there is a more tactical turn based element to the game.ĭuring combat you’ll have at most four functions (AKA abilities) that you can make use of. Fans of Bastion may remember that combat was completely real time with the player deciding on a melee, ranged and special attacks to use. The art style is reminiscent of Bastion but the darker hues of the cityscape are a stark contrast to the bright world of the Bastion.īut where Transistor really steps into new territory would be the gameplay. Transistor continues Supergiant’s style of having amazing art and music and this is one of those games where the music perfectly fits to the tone of the game. All we know is that some group attacked the duo and Red is now out for revenge. We find her standing over the body of a friend with a talking sword sticking out of his chest and she is unable to talk. Transistor begins much like Bastion in that the player is thrown into a strange world and situation this time with the character Red. Since then, they have been hard at work on their title Transistor and while it may look similar in style, things couldn’t be further apart in more ways than one. Supergiant Games made waves in a huge way with the release of Bastion in 2011 - featuring an excellent combination of design, sound and art to create one of the best games of the year. ![]()
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